For parents

Play & games that help your child develop

Play is how children learn to talk, move, wait and cope. Here are 20 simple games you can start today — no special kit, just the bits and pieces already around your house — grouped by the skill each one builds.

Illustration of a child playing with a toy

Every game below uses something you already own — a ball, a scarf, an empty box, a shoelace, a handful of dry pasta. They are ordinary, well-established play ideas of the kind therapists build sessions around, written so you can do them at the kitchen table. At the Inclusive Developmental & Therapy Centre in Model Town, Multan, we usually send parents home with two or three of these at a time — never the whole list.

These are everyday play ideas that support your child. They’re lovely for any family, but they don’t replace an assessment or therapy if something’s worrying you. Follow your child’s lead, keep it light, and stop while it’s still fun rather than pushing on.

How do I play with my child so it actually helps?

Get face to face at your child’s eye level, join the game they have already chosen rather than starting your own, then say less and wait longer. Pause for a slow count of ten after you speak. Most children need that silence to take their turn — filling it with another question takes the turn away.

The game itself matters far less than how the adult plays it. The same five minutes of rolling a ball can be worth almost nothing or a great deal, and the difference is these five habits.

  1. Get down to eye level. Sit on the floor, or put your child on a chair opposite you. Children communicate far more with a face they can see than with a voice coming from above their head.
  2. Follow, don’t direct. Whatever your child has already picked up is the game. Joining it costs you nothing and buys you their attention — which is the one thing you cannot get by asking.
  3. Say less, stress more. Short phrases, said clearly, repeated often. “Ball. Big ball. Ball gone.” A running commentary in full sentences is far harder to copy than three words said twenty times.
  4. Wait ten seconds. This is the hardest habit and the most useful one. Count it in your head. A great many children who “won’t talk” simply need longer to get the word out than the adults around them allow.
  5. Say it back, plus one. Your child says “car”, you say “red car”. Your child says “car go”, you say “the car is going fast”. You stay one small step ahead, never five.

Match your child, then add one word

That last habit has a shape you can picture. Match the length of your sentence to your child’s, then put a single word on top:

The say-it-back-plus-one ladder: matching your language to your child’s1Your child: not using words yetYou say: single words + a gesture — “ball!”2Your child: single wordsYou say: two words — “big ball”, “ball gone”3Your child: two-word phrasesYou say: 3–4 words — “throw the big ball”4Your child: short sentencesYou say: add describing and feeling words

Two things worth not doing

Don’t test. “What’s this? What colour is it? Say ball!” turns play into an exam, and most children go quiet under examination. Say the word for them instead, and let them borrow it when they are ready.

Don’t correct. If your child says “tar” for “car”, don’t ask them to repeat it properly. Just say “car” back clearly and carry on playing. Children hear the difference long before their mouths can make it, and being corrected is what stops them trying.

What this looks like in a session

A session with us is not a lesson. The first few minutes go on finding what your child actually wants — usually one thing out of a room full of options — and then we make that thing the reason to communicate: holding the bubbles until they look at us, handing over one puzzle piece at a time, “forgetting” the spoon. Parents are often in the room, because the time we get each week is worth far less than the ten minutes you get every single day at home. You leave with two or three games, not twenty.

Games that build talking & words

These are the ones we lean on to coax out first words, fresh vocabulary and longer sentences — all through play, never pressure.

More home speech activities

Ready, set… go!

You’ll need: A ball, car or anything that moves

Build the suspense — “ready, set…” — then stop. Hold there until your child says (or has a go at) “go!”, and only then roll or let it fly.

Builds: Anticipation, turn-taking and a first powerful word.

Peekaboo & hiding games

You’ll need: A scarf, cloth or your hands

Hide a toy under a cloth: “where’s teddy? … there he is!” Then let your child do the big reveal while you react with real delight.

Builds: Object permanence, joint attention and early words.

Choices, not questions

You’ll need: Two snacks or two toys

Hold both up and ask “apple or banana?” Give your child time — a look or a point still counts — then say the word back for them.

Builds: Expressive language and back-and-forth communication.

Silly sabotage

You’ll need: Any familiar routine

Pop a shoe on your hand, or “forget” to open the yoghurt. Your child will want to put it right — and that itch to protest is a lovely reason to communicate.

Builds: Motivation to talk, problem-solving and requesting.

Games that build listening & understanding

Playful ways to grow the words your child understands, and their knack for following what you say.

Receptive vs expressive language

Simon says (gentle version)

You’ll need: Just you

Start with one step — “touch your nose” — then build to two: “touch your nose and jump”. Keep it silly and light.

Builds: Listening, following instructions and body awareness.

Treasure hunt

You’ll need: A few favourite toys

Hide the toys and drop clues — “find the one under the chair”. Stretch the clues out as your child gets the hang of it.

Builds: Understanding directions, positions and vocabulary.

Sound detective

You’ll need: Everyday household sounds

Shut your eyes and guess sounds together — a tap running, keys jingling, a spoon tapping a cup.

Builds: Listening attention and linking sounds to meaning.

Games that build motor skills

Fun ways to strengthen both the big whole-body moves and the small hand movements children lean on every day.

Gross vs fine motor skills

Posting box

You’ll need: A box and bottle lids or coins

Cut a slot in a box and let your child post lids through it. Trim the slot smaller as they get sharper.

Builds: Fine motor control, grip and hand-eye coordination.

Animal walks

You’ll need: Open floor space

Crawl like a bear, hop like a frog, waddle like a penguin — the whole length of the room together.

Builds: Core strength, balance and gross motor planning.

Tear & stick

You’ll need: Old paper and glue

Tear paper into little pieces and stick them down into a picture. Messy, and brilliant for small hands.

Builds: Finger strength, pincer grip and creativity.

Threading

You’ll need: Dry pasta and a shoelace

Thread pasta tubes onto a lace to make a necklace — a calm, focused little workout for the fingers.

Builds: Two-handed coordination and concentration.

Games that build social skills & turn-taking

Play that grows sharing, waiting, joining in and reading other people — the roots that friendships grow from.

Building social skills at home

Roll the ball

You’ll need: A ball, sitting on the floor

Sit facing each other and roll the ball to and fro, marking each go with “my turn… your turn”.

Builds: Turn-taking, joint attention and shared enjoyment.

Feelings faces

You’ll need: A mirror or just your faces

Take turns pulling happy, sad, surprised and cross faces — and naming each feeling as you go.

Builds: Emotional understanding and reading expressions.

Simple board games

You’ll need: Any snakes-and-ladders style game

Play together with plenty of “your turn!”, waiting and cheering. Winning really isn’t the point here.

Builds: Waiting, following rules and coping with losing.

Games that build attention & focus

Short, motivating games that gently stretch how long your child can focus — a little more each time.

Activities to build attention & focus

Beat the timer

You’ll need: A phone timer

Set a short, doable time and finish a small task together before it beeps. Celebrate, then stretch the time a touch.

Builds: Sustained attention and task completion.

Matching pairs

You’ll need: Pairs of cards or socks

Turn the cards face down and take turns hunting out matching pairs from memory.

Builds: Focus, working memory and turn-taking.

Freeze dance

You’ll need: Music

Dance while the music plays, freeze the moment it stops. A favourite for children who need to move to focus.

Builds: Listening, impulse control and self-regulation.

Games that help a child stay calm

Soothing, sensory play for children who tip into overwhelm easily — to help their bodies feel calm and settled again.

Sensory processing difficulty

Calm-down jar

You’ll need: A bottle, water and glitter or beads

Give it a shake and watch the pieces drift slowly down together, letting your breath slow as they settle.

Builds: Self-regulation and a calming focus point.

Heavy work helpers

You’ll need: Household chores

Let your child lug the laundry basket, push a box or “help” shift the cushions. That deep-pressure work is naturally calming.

Builds: Sensory regulation and body awareness.

Blanket burrito

You’ll need: A blanket

Roll your child up snug in a blanket (face always out) for cosy, calming deep pressure.

Builds: Calming proprioceptive input and comfort.

Which games suit my child’s age?

Choose the game by what your child can already do, not by their birthday. A child who is not yet using words needs the same anticipation games as a much younger child, and there is nothing wrong with that. As a rough guide: under 18 months, play with faces and sounds; from 18 months, single words inside short routines; from three years, turn-taking and rules.

  • Under 18 months. Face-to-face games win: peekaboo, ready-set-go, copying the sounds your baby already makes. What you are watching for is looking, smiling, reaching and pointing — not words.
  • 18 months to two and a half. Anticipation and choices. Hold the toy and wait. Offer two things and let a look or a point count as the answer, then say the word back. Single words, said many times over.
  • Two and a half to four. Short routines with a rule in them: rolling the ball with “my turn, your turn”, posting boxes, threading pasta, treasure hunts that move from one-step to two-step instructions.
  • Four and over. Board games, freeze dance, beat the timer, feelings faces. By now the skills being practised are waiting, coping with losing, planning ahead and noticing what other people feel.

If you are not sure where your child sits, the milestone checklists by age set out what most children are doing at each stage, and our free child development check walks you through it in a couple of minutes.

Which language should we play in at home?

Play in the language you speak most naturally — Urdu, Saraiki, Punjabi or English. Growing up with two languages does not cause a speech delay. When you count your child’s words, count both languages together: if your child says paani and water, that is two words, not one.

Most families in Multan and across South Punjab play in a mix, and a mix is completely fine. What matters is that the adult sounds relaxed. A parent pushing through slightly awkward English usually says less, waits less and enjoys it less than the same parent playing in Urdu — and the child gets less out of it either way.

A few of the games on this page, in the words parents actually use:

  • Ready, set… go! — تیار… ہو جاؤ… GO! · tayyar… ho jao… GO!
  • Where’s teddy? … There he is! — کہاں گیا؟ … یہ رہا! · kahan gaya? … yeh raha!
  • My turn… your turn — میری باری… تمہاری باری · meri baari… tumhari baari
  • More? … All finished — اور؟ … ختم · aur? … khatam

If the worry you would put as mera bacha bolta nahi — my child doesn’t talk — is what brought you here, play will help. Just don’t let it take the place of getting your child looked at.

When is play not enough on its own?

Play at home supports a child who is moving forward slowly. It does not replace an assessment. Book a check if your child is not using single words by around 18 months, is not putting two words together by around two and a half, has lost words or skills they used to have, or does not turn when you call their name.

Other things worth getting looked at rather than waiting on: no pointing or showing you things by about 18 months, speech that people outside the family cannot understand by three, distress at everyday sounds, textures or food that is shrinking the family’s daily life, or a child who is not playing alongside other children at all by school age.

None of those is a diagnosis, and none of them means something is seriously wrong. They are simply the points at which watching and waiting stops being the better option.

What would make us send you somewhere else first

A hearing test, almost every time. A child who is not hearing clearly — often because of repeated ear infections and glue ear — can look exactly like a child with a language delay, and no amount of play will fix that. We would far rather you had your child’s hearing checked first than start a block of therapy that was never going to be the answer.

We would also point you to a paediatrician or your family doctor rather than to us if your child has lost skills they clearly had before, has had seizures or unexplained episodes of blankness, is losing weight, or is very floppy or very stiff in how they move. Those need a medical look first, and therapy fits around it afterwards.

If a diagnosis has already landed and you are not sure what happens next, our first guide for newly diagnosed families takes it from the beginning. If you are still at the stage of wondering whether what you are seeing even counts as a worry, read through the situations parents describe most often — a good many parents find their own child in that list.

FAQ

Questions parents ask about play

The ones that come up most often when we hand a family a game to take home.

How much time should I spend on these games each day?

Ten to fifteen minutes of proper, phone-down play, once or twice a day, is plenty for most families. Short and regular beats long and occasional, because it is the repetition that helps. You do not need a separate playtime either — bath, dressing, cooking and the walk to the shop are all good slots, and they already happen every day.

My child only wants the phone and won’t play with me. Where do I start?

Start with something a screen cannot do: movement, tickles, chase, bubbles, a torch in a dark room. For a few days, play beside your child without asking anything of them, so you are not only the person who takes the phone away. Give a warning before the screen goes off rather than stopping it mid-video, and keep your first sessions to five minutes.

My child wants the same game over and over. Should I stop him?

No. Repetition is how young children learn, and a game your child already loves is the best teaching material in the house. Keep the game and change one small thing each time instead — hide the ball somewhere new, add one new word, take one extra turn. If the same game is the only thing your child will accept at all, mention that when you speak to us.

Are these games enough on their own, or does my child still need therapy?

For a child who is developing typically, everyday play like this is genuinely enough. For a child with a delay, home play makes therapy work better but does not replace an assessment. No website can tell you which of the two your child is. If a worry has been sitting with you for more than a few weeks, have it checked rather than watching for another six months.

My child is seven. Is he too old for these games?

No. Older children need the same skills — waiting, listening, taking turns, planning — simply dressed up differently. Swap peekaboo for card games, freeze dance for a timed challenge, and treasure hunts for two-step and three-step instructions. Older children often move quickly, because they understand what they are working on and want it for themselves.

Do I need to buy toys, flashcards or an app?

No. Everything on this page uses household bits and pieces: a ball, a scarf, an empty box, bottle lids, dry pasta, a shoelace, a blanket. Flashcards and apps mostly test what a child already knows, and being tested is exactly what makes many children go quiet. If you want to spend something, spend it on time on the floor.

My child gets frustrated and walks off after two minutes. What am I doing wrong?

Probably nothing. Two minutes may be where your child is today, and stopping while it is still fun is far better than pushing on to a meltdown. Make the game shorter, easier and more physical, and try to stop before your child does. If the frustration is turning into daily meltdowns, that is worth talking through with someone rather than solving alone.

After the right toys to help your child? Not sure which skills to work on? Try our 3-question guide, or read why play matters so much in development. More answers sit on our child therapy FAQ page — and on the days when none of this feels possible, keep our little reminders for the hard days close.

Take the first step

Want games chosen just for your child?

In therapy, we match the play to exactly what your child needs next. Message us and we’ll show you how, and send you ideas to try at home.

MPS Road, Block A Model Town, Multan (near Bloomfield Hall School, Street No. 2) · Mon–Sat, 10 AM – 7 PM

Call Now WhatsApp
Chat with us